#ifndef _IMPORT_ITEM_H_
#define _IMPORT_ITEM_H_

#include <vector>

struct ImportItem
{
  int ComponentID;
  int MaxComponentLevel;
  int TempMaxComponentLevel;
  bool Visible;

public:
  ImportItem();
  void Clear();
};

typedef std::vector<ImportItem> ImportItemVectorType;

bool operator<(const ImportItem& a, const ImportItem& b);

#endif // _IMPORT_ITEM_H_
